Home Technical Talk
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

fastest way to generate a high quality ID Map?

vertex
Offline / Send Message
3DShaq vertex
hi,

I'm currently about to start my texturing process for a project. One of the main issues I've had is generating a high quality ID map; I've been using the Maya Transfer maps method which just takes ages and can be time consuming. Could it be the settings I'm using or is there a better and faster method?

thanks

Replies

Sign In or Register to comment.