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Sketchbook: Royzy





Hello everybody.

Everything posted here, is up for crits. Any tips or opinions will be rewarded greatly. Will try to at least periodically keep this up to date.


Mini-dump

Reffed sketches
royzy-sketches1jpg

Dr. Sketchy's life drawing and traditional life drawing

royzy-life-drawing2jpg
royzy-life-drawingjpg

Reffed

royzy-ref-dude-cigarette-25-09-11jpgroy-nottage-04-09-11jpg

Some concepts I did for our FMP.

royzy-shark-rocket2jpg

3D THINGS

I felt like starting my venture into 3D with a hat for TF2, so I went for a sharky riot helmet thing (which I've since decided I want to make into some kind of Aqua Pack).

I did a concept, tried to make it in zBrush, made a real hash of it, exported and re-topologised it, then spent ages fixing all the problems I had made for myself.

royzy-demo__sharkhelm_conceptscopyjpg

royzy-demo_sharkhelm_colour_concepts_2jpg

royzy-sharkhelm-zbrush-wipjpg
royzy-sharkhelm-low-poly-wipjpg

royzy-demoman-sharkhelm-wipjpg

So yeah, that is where I'm at so far. I need to change the size of the helmet and give a bit more curvature on the visor before I give UVing a go, because I don't like the way it looks from the front.

I also need to reduce the poly count on it.

If anyone could point where I'm going wrong along the way, let me know D

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