In video games, how do artist create the particle effects in the game?
Lets say dota 2 for example, the characters have glow/flame effects on the heros, Or just the spells in general. How are all these made and placed on the characters?
Are the spells separate models created inside the 3D software, or are they made inside the engine. I haven't really been able to find any video tutorials explaining and demonstrating this. Could someone clarify.
Heres some examples: