Home 2D Art Showcase & Critiques

Critique on basic ogre face?

Any tips on shading or extra details?

Replies

  • gavinli
    Options
    Offline / Send Message
    gavinli polycounter lvl 3
    Hi Lewkaz,


    Currently it's quite identifiable as an ogre from a distance because of the rounded head shape. You could lower the top lip though as it looks like it's protruding from the sides of the nose rather than under it unless this is intentional? In which case if it is then maybe to help clarify the design you could lighten up the darker areas so it's not all in shadow. I'd go ahead and paint in some values to establish the eyes as well. It can be an almost completely dark shadow for the eye, chin and inside of the mouth, but if the teeth and other areas of the face are picking up that much light then it might have a more accessible 'read' to the image if a small amount of light caught the aforementioned areas.

    Hope that helps and keep it up :)

    Best regards,


    Gavin
  • levigilbert
    Options
    Offline / Send Message
    I'd suggest adding some harder edges into the painting. Maybe sharpen up the teeth and the brow and the nose. Typically those parts are fairly hard since there's not much muscle around the brow ridge and the nose.

    Right now everything is too similar, not enough variety. You want to pick some focal points in the image to draw attention to. The teeth would be a good focal point and maybe subtly hinting at the eyes in the shadow would be interesting.
Sign In or Register to comment.