Hey everyone!
It's my first time posting here, just looking around for a few minutes tells me that i've come to the right place for feedback!
One of my modules is to create a current gen dinosaur model under 12k tris, animate it using CAT and get it running around in UDK!
I chose to do a T-rex with a colour scheme inspired partly by a Digimon.
So far I've taken it into Z brush and sculpted, baked it onto my unwrapped low poly and im just looking for any feedback and criticism you've got before I really put time into the animation:
Base
And here's a shot of it in engine:
Thanks for looking at my post!
Replies
Thanks for the kind feedback! I've removed a lot of needless topology around the mouth and other areas where it won't be missed Also i would reduce the texture down to 1024 but it gets rather muddy with the scale its at. I've also put some more work into the details of the diffuse and spec, il get them up asap.
Also I'm sorry I took so long to reply, I've been bogged down with my dissertation! :O
Good luck dude, looks pretty solid.