Hey guys, so I need some helpful advice from anyone, but hopefully people who have experienced the same situation
So in 1 month I will have been employed at a mobile game studio for an entire year straight out of college (woo!). It's been a great place, I love the people I work with, and I know we are a talented bunch that if given the chance and the right direction, we can do some great things. I really felt like this was my
company, and I've taken a great deal of pride into it.
Over the past 7 months we have done smaller projects, getting a bit of funding and getting some good stuff for the future coming in, however, our focus on 3D and actually continuing with any 3D projects has pretty much come to a halt. We've had one project planned for a couple months that was going to be 2D, and I'm fine with this. We only have two artists at the moment: a concept artist who knows 3D, and myself a heavily focused 3D artist. I've completed one 2D project that was my first ever at designing UI that was released last year, and I learned a lot from it. I took what I learned and focused it into this coming project, and came up with a result that everyone across the board loved and felt worked really well (and to my dismay, we will not be using; style, layout, colors...nothing of it).
Now it's been discussed that we are switching game engines to compensate for proper 2D (we use Unity3D, and we didn't want the bloat from the engine even though we figured out how to optimize it and get it working great). Ontop of this, the artists are taking a second blow in the fact that we are not to do it in photoshop, but learn how to use Illustrator and learn Flash. I personally have no experience with either, and the other artist has only used them temporarily, and a long time ago.
Since we are an indie studio of less than 20 people, we all have generally had a good say in the company, and are totally encouraged to speak up and voice concerns, problems, and opinions. There was no discussion or proper consultation about changing the work flow, and essentially COMPLETELY changing our job descriptions. We were simply told "this is what we are doing." I fear we only have a job because our boss likes us, and I know it would probably be easier to just let us go and hire 2D graphic/animation artists.
I mean, I know with it being the mobile market that 2D is a pretty big focus for it, but that's not what our studio is, or at least used to be. Has anyone experienced this before and have any advice or opinion about this? I mean, I know learning illustrator and flash could possibly help me down the road, but I literally have zero experience doing any of this. I feel betrayed and am completely
overwhelmed and terrified of what the future will bring.
The way I see it, if I don't do well, I'll be replaced. If I DO well, I'm basically putting the nail in the coffin for 3D. I mean I really don't see any 3D projects on the horizons at all. I'm afraid to really bring any of this up to my boss yet, because I don't want to plant any kind of seed in his head that he needs to replace me. I've never really heard of a company completely changing the role of an art team so drastically, and I just don't know what to do
Also, don't get me wrong...I'm not trying to complain about having to learn new things...This is just beyond my comfort level by a huge amount, and if things go the way I fear, I don't want to be stuck doing 2D games...I've wanted to make 3D games since I was 12 (I'm 25 this weekend)