hi, just sharing this building asset I made. It's modeled after a real Church on Granville Island in Vancouver.
Diffuse Map only.
Lighting passes in Zbrush and composited in photoshop.
Not sculpted or anything lol I just prefer using Zbrushes lights.
Replies
I figured I'd show some Wires as well. although I noticed Zbrush has some clipping issues in tight corners, not sure if there's a tolerance setting somewhere..
One issue I have is the stones not going around the corners. An easy hack is just to mirror it at the corner.
It can be noticeable but not as bad as the stark contrast of unaligned stones.
(actually looks like you did that at the top of the pillars on the tower, but in game the player would see the bottom ones much more closely.
A good point. I am seeing this in reference now.