Hello,
I am trying to bake some normal maps in 3ds max but I am getting a problem when I take them into photoshop and save them again.
Here is what the normal map looks like straight after I have baked it.
here is what it looks like after I have simply opened it in photoshop and then saved it out again.
and
here is the normal map (ignore the red circles)
Any ideas what I am doing wrong?
(I know there are some problems with the unwrap concerning 90 degree angles, I'll sort that out later. I've done a quick dirty job of it to make sure that wasn't causing the problem.)