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Light functions break on light build?

polycounter lvl 13
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Norron polycounter lvl 13
I'm having a problem with a light function I set up in one of my scenes. It's set to only be a dynamic light and it works as intended but after i build lighting it no longer does anything.

The only way I found to fix it is to change my point light back to a regular point, then to a moveable again and reassign the light function material.
Here's a picture of the light setup if that helps, I'm not sure how to fix this.

WXGAI.jpg

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