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Got inspired by the Translucency news post...

polycounter lvl 19
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kodde polycounter lvl 19
Well... Seeing that there was a news post about translucency that actually would potentially work in the Maya viewport I gave it a go. Still work in progress, but working fairly well. There's obviously no shadows as it's Maya and even so, with this method it's not going to work perfectly on a human head.

Let me know what you think.

[ame="http://www.youtube.com/watch?v=gcsnnC2KZaQ"]Maya CGFX Shader SSS effect - YouTube[/ame]

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