Home Technical Talk

FBX & stripping resource?

polycounter lvl 14
Offline / Send Message
sama.van polycounter lvl 14
Hello,

Having some difficult to understand the FBX PolygonVertexIntex function.

For instance a plane with 2 triangles gives the following :
        PolygonVertexIndex: *6 {
a: 0,3,-3,0,1,-4
}

But I was more waiting about index from 0 to 3 (vertex count = 4)

I understand the negative value is the last index of a polygon and can be considered as positive value.

What is 4 is doing here?

Also the first 3 integers are 0,3,-3 and that should give 0,3,3 but a polygon looping on the same vertex sounds weird O_o...

I was more waiting for the something like :
PolygonVertexIndex: *6 {a: 0,1,2,0,2,3}

Does someone know more about the FBX format?


Also opened a thread on tech-artist : http://tech-artists.org/forum/showthread.php?p=13624&posted=1#post13624

Replies

Sign In or Register to comment.