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Changing IK manipulator parent without changing its position

polycounter lvl 11
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Spudnik polycounter lvl 11
Hey everybody,

I'm working on a rig where I want to add the ability to switch the parent of the IK hand manipulator between following the clavicle and being outside of the spine hierarchy completely. Now, that part is fairly easy, using set driven keys to animate the constraint from the clavicle to the IK handle but when when I switch the parent, the position of the manipulator changes (obviously because of the switch). So I'm wondering if there's a way to match the position of the manipulator after the switch to the position of the manipulator before the switch.

That also means that I would like it if the position in space (read: the values in the channel box) would stay the same before and after the switch.

Thanks in advance!
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