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Custom Characters`

Mk, so my project class is in a bit of a dilemma with our characters. They have been rigged, weighted, imported to UDK, physics attached yet we cannot get the characters to work. I was told it was a rig problem though we attached a character to the UDK animation tree in the editor and everything worked. If anyone has any idea what the problem could be you can reach me here or on skype (dark.seraph.2010).

Here is a screen of the rig just in case we did end up using the wrong one.

characterRigged.jpg

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