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Half Life 2: Combine Scanner High Poly

Hey there, modeling and texturing a film asset that I will composite into some footage my friend filmed.

combine_scanner_in_progress_by_angrysmack-d4dag3i.jpg

wireframe.jpg

Looking for any advice on how to further improve it!

Also, if anyone has a specific work-flow on creating an effective rig for this and care to share, hit me up!

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