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MudBox Lighting Presets?

polycounter lvl 18
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odium polycounter lvl 18
I've had a quick Googlage but couldn't see anything at all... Is there a place we can get new lighting presets for Mudbox? I see people using thise bronze looking ones and all sorts, and I wouldn't mind me some of that rather than the boring presets it comes with :(

Cheers ears.

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  • achmedthesnake
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    achmedthesnake polycounter lvl 17
    odium - are you talking about mapcaps? (rather than lighting presets)
  • odium
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    odium polycounter lvl 18
    I don't know what map caps are? :s I was talking about just the normal little lighting ones down bottom. If theres any other ways to improve renders and the like, maybe like how we can enable AO etc, that would be cool too.
  • Will Faucher
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    Will Faucher polycounter lvl 12
    Matcaps are the materials used in Zbrush. You want to look into using litspheres for mudbox. You can make your own. As for enabling AO, go to Viewport Filters on the top right hand corner (Provided you're using 2012). There is AO, Cavity, Normal Map, Tonemapper, DoF, and Screen distance. As for lighting presets, experiment, and make your own! That way you get exactly what you want.
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