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UDK Clouds

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A classic question I'm sure. I want to make some nice looking clouds for a scene I'm slowly working on that's set high above the clouds. Basically floating island.

So what's a floating island without some sexy clouds. How would I go about achieving this effect? Perhaps a non expensive method since I am slowly running out of precious memory. Also animated.

I have a theory though. What if I used VUE to render out a texture with realistic clouds and just used that with a scrolling node in UDK. It'd still look flat though.

above.jpg

I used this tutorial and it came out fantastic but it's flat. Besides this method and particles, is there a clever way of perhaps baking this out.

http://www.chrisalbeluhn.com/UDK_Mist_Fog_Tutorial.html

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