I have this prolem with a few of my 3ds max files that when i open one of these that it turns off the" Auto Backup Enable" tick box. Since 3ds max was never a stable programm this is a big issue for me, all crashes counted together i might have already lost days worth of work. Merging everything into a clean new file doesnt help either. I cant make any sense of it but maybe someone here knows what it could be? Im using 3dsmax 9 SP2.
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if autosave.Enable != true then ( autosave.Enable = true autosave.NumberOfFiles = [COLOR=DarkOrange]15[/COLOR] [COLOR=DarkOliveGreen]--number of files before it starts overwriting[/COLOR] autosave.Interval = [COLOR=DarkOrange]20[/COLOR] [COLOR=DarkOliveGreen]--min between intervals[/COLOR] autosave.filename = maxfilename [COLOR=DarkOliveGreen]--The autoback name will match your file name plus the standard 00, 01, 02 ect...[/COLOR] print "On!" [COLOR=DarkOliveGreen]--Tells the user its on[/COLOR] ) else ( autosave.enable = false Print "Off!" [COLOR=DarkOliveGreen]--Tells the user its off[/COLOR] )I can't think of a way to turn all this on automatically when you load a file or launch max. I hope there is a more permanent solution and I'm just not thinking of it right now. But this would save you from having to dig thru a bunch of menus to get it on/off.Save this code to a new text file named EnableAutoback.ms. And put it in the Max\Scripts\Startup folder. Like Vig said, feel free to change the settings. I changed them to my settings for testing. BTW, you need to restart max after saving the file.
[COLOR=DarkOliveGreen]--MAKE THIS FUNCTION GLOBAL[/COLOR] global EnableAutoback [COLOR=DarkOliveGreen]--A FUNCTION THAT TURNS ON AUTOBACK[/COLOR] fn EnableAutoback = ( if autosave.Enable != true do ( autosave.Enable = true autosave.NumberOfFiles = 20 --number of files before it starts overwriting autosave.Interval = 10 --min between intervals --autosave.filename = maxfilename --The autoback name will match your file name plus the standard 00, 01, 02 ect... autosave.filename = "AutoBackup" format "Autoback Enabled\n" --Tells the user its on ) ) [COLOR=DarkOliveGreen]--REGISTER THE FUNCTION TO LOAD EVERYTIME A FILE IS OPEN[/COLOR] callbacks.addScript #filePostOpen "EnableAutoback()" id:#EnableAutobackScriptWould it be possible for you to upload the file? Autoback isn't usually a setting that is saved per file. You could also try a demo of a newer version of Max to see it still happens.
/forehead slap =P
Nice one Monster!
Davision, that's freaky and I agree its probably max being max. If I had to guess they where files that crashed at some point. Disabling autoback sounds like something they would do when saving or trying to crash max gracefully. It probably stuck hard and won't let go. I know you said you merged the files into new scenes but can you do something like export to obj and import that? Or is there more to the scenes than just meshes?
Either way good luck! Hopefully it will all be over soon...