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UV Layout to Modo 501 issue

polycounter lvl 13
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Norron polycounter lvl 13
Trying to pick up Modo 501 at the moment so I'm working with the trial download. I ran into an issue trying to import an unwrapped model from UV layout back to Modo though.

Anytime I import the OBJ nack into Modo it erases all of my painfully laid out UVs. Importing into and then back out of maya 2012 before Modo doesn't work either. No UVs with OBJ or FBX.

I've heard Modo has some interesting import and export problems. Not sure what's going on here though so does anyone who's better with modo have any clue?

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