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Turbosmooth question

polycounter lvl 11
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tekmatic polycounter lvl 11
Hi everyone,

I have a question regarding the turbosmooth modifier in Max. Do you use it to create hi poly geometry that then can be used to bake normals out for the low poly or is the modifier mainly used to just showcase high poly models.

What I mean is that once I have all the supporting edges in place, can I place a turbsmooth modifier on top and call my asset high poly and use it for the baking?

I have searched for this but did not get conclusive answers.

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