Hey guys, I didn't post here while I was working on this. For my final project I tackled a game level and was inspired to make it in UDK. I based this off Age Of Conan and soon to be released Skyrim. This was designed as a possible addition to one of these games.
Realtime screen grab:
Quite a few people I showed it to asked me questions about my grass and how I made it. So here is a breakdown on geometry and materials in UDK.
As you can see, these are just planes with alpha on them. The grass is also animated through Unreal material editor:
I will continue working on this piece as I wish to develop more assets and particularly trees. I will post my texture maps (all current maps are 512x512) later on as well. I will really appreciate if you leave suggestions on improvement
Particularly if you know a good tree foliage tutorial to share :P