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Help With Normal Map Errors [Image Heavy]

Been having a hell of a time getting good results from my normal map and hopefully some people here can point me in the right direction. I am a little unsure at this point if its just a bad cage and lighting because I have been worked on it most of the day with out much more luck.

I have uploaded my normal map, the error read of out of from from max and the results I am getting in the view port using the xoliul shader. More or less my first proper normal map from a high poly so any help will be a big plus for me.

Thanks yet again guys.

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