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How to fake smoke in 3D ?

polycounter lvl 8
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-Em'- polycounter lvl 8
Anyone have an idea on how to fake smoke volume in 3D low poly modeling ?
I'm planing to make a model wich will blend skin/smoke/drape material and the hardest thing i see coming is smoke...

So i'll be very grateful if you can advice me or give me some links/tips on that method. :)

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