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3DS Max Material Changing Problem

polycounter lvl 8
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swytch polycounter lvl 8
I recently imported an .FBX of a max file from a colleague that had this odd self illuminated looking light gray material applied to it. And every time I tried to change it, any new material became the same thing. No problem I thought, I'll just reset it and start from scratch. No luck. Okay, I'll reset Max and re-import, and make my own material. No luck. And, even worse, now ANY new material I try to make in any scene immediately becomes this material. In the shot from my material editor you can see the usual default materials, but as I select a slot it changes to the problem material. This is in a new scene from restart with nothing in it. Yikes.

EDIT: Sorry, forgot: Win 7, Max 2011 64 bit, nvidia quadro 2800 FX

max-mat-error.jpg

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