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Baking AO, what options do i have?

Hi fellow polycounters. Probably an obvious question to all of you, but before that im going to explain the situation.

Im making a bunch of models, theese models have no "highpolyversion" and i want to bake an Ambient Occlusion pass for them. However when i try to bake in max its ALLWAYS freezes when i try to make a test render its allways at 13.3% and im using the Mental Ray method.

I have also tried doing this in xNormal, but since i have no highpoly the ao comes out....well really really weird.

What options do i have to bake my AO? Is there anyway i can make this work in Xnormal without a highpoly or do you guys recoment an alternative method in Max, or should i look for a third party app?

Thanks.

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