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What's easiest, UDK or Unity?

Hi I'm Klumpmeister and I am new here and want to start working on some games. I'm a novice 3D modeler who is still learning. So I like to know which program for an engine I should start learning as well. UDK I hear is used by most Industry Professionals such as this glorious site. But, when I was at Ai Institutes of Seattle for a summer program I saw they had Unity. Is there a major difference?

What has better benefits and perks that would be worth investing time into learning? UDK or Unity? I will be eager to hear from all of you professionals out there.

Klumpmeister

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