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precision when creating face from vertices (max 2010)

polycounter lvl 18
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Kevin Albers polycounter lvl 18
It seems that in Max 2010 you need to be a bit more precise when creating faces from existing vertices...you need to be a couple of pixels closer to a vertex when clicking than in previous versions, or you end up accidentally creating vertices in stupid places. Anyone know of a setting to adjust this? I'm not talking about snap settings...this setting would be elsewhere.
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