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Texture work

HAL
polycounter lvl 13
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HAL polycounter lvl 13
Heya got some work here I finished recently for the eclipse mod,

models are by Ron richards, I did the uvs, tweaking to the lowpolys and textures and lods and the bakes.

All @1024, handpainted.

Kimono already pointed out some stuff about the handpainted nature of the textures (and he's right) so I guess I need to incorporate photo sources for my material definitions :/

So please critique the shit out of this, I need to improve :3.

thanks, back to work.

platformpresenation.jpg
windowpresentation.jpg
pillarpresentation.jpg

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