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Help with background material in Max scanline

polycounter lvl 10
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boyluya polycounter lvl 10
Hi guys. Where can I find that material in max scanline that I can assign like to a simple plane where the plane blends with the background color but still able to receive shadows (like the image below from 3point) and how to set it up. In maya I know there's a default background shader in hypershade, and that's what l'm looking for within max. Thanks guys.


3ps_paladin.jpg

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