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Sketchbook: JohnnySix

polycounter lvl 16
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JohnnySix polycounter lvl 16
As an aid to push me down the road of self-improvement here's a selection of things old and new I've been working on.


I guess I should post 2d first, being as it's probably one my my weakest areas, particularly when it comes to anatomy.


2d:


Some concept images for a UT3 Nali Cow character :

nalicow_ut3_wip_11_by_JohnnySix.jpg

Nali_cow_concepts_by_JohnnySix.jpg


A duck

Ducked_by_JohnnySix.jpg

A cat

Nelson_by_JohnnySix.jpg

A Pyramid

Illuminati_by_JohnnySix.jpg

Another Cat :

I_can_has_caffeine_by_JohnnySix.jpg



3d :

Low poly scene.


Pint_and_Fags_by_JohnnySix.jpg

Fail Bear :

FAILBAR_by_JohnnySix.jpg

Based on this.

Low poly UFO animation assets :

UFO_Animation_Assets_by_JohnnySix.jpg

Animation :

[ame]http://www.youtube.com/watch?v=g0W15rLNkd8[/ame]

Wire version :

[ame]http://www.youtube.com/watch?v=oWkyWmHr-F4[/ame]



Nali Cow Basemesh/low poly :


nalicow_ut3_wip_30_by_JohnnySix.jpg

Nali Cow High poly :

nalicow_ut3_wip_19_by_JohnnySix.jpg


Another Pyramid - Half max, half photoshop.

The_Great_Light_by_JohnnySix.jpg

Practica built in max, rendered in ortho and turned into pseudo pixel art

Pixel_Praktica_by_JohnnySix.gif


Low poly Delorean WIP

Delorean_03_by_JohnnySix.jpg

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