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Joseph Silverman
polycounter lvl 17
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Joseph Silverman polycounter lvl 17
Went ahead and started on a head sculpt for a Demon Prince -- want a more aristocratic, high society looking character. I want as good of a concept as possible, but i'd rather pick something and keep momentum than kick myself for not being creative enough, so i'm gonna roll with this.

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Will post up some concepts for his body over the weekend. My main priority in this competition is to finish something.


LATEST

y07n.jpg

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  • Gav
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    Gav quad damage
    Cool stuff man, as I said already. I think you definitely have the feeling of "aristocrat" here, more intelligent than physically intimidating. Can't wait to see more.
  • Joseph Silverman
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    Joseph Silverman polycounter lvl 17
    Some thumbnails i did a couple of days ago -- i may edit more into this post later if i get around to photographing or scanning in my sketchbook pages.

    2ep584w.jpg

    they had the issue of all looking a bit the same, gonna try and keep from falling into that again as i move onto the design of the body for this character.
  • Joseph Silverman
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    Joseph Silverman polycounter lvl 17
    Woahh, got busy with other things.

    Updates!

    Concepting

    oa6tr8.jpg

    Gonna work from this. Needs a cape. Wielding a canesword and silly but obligatory demon shadow powers.

    Some other ideas i decided not to pursue

    15dxd8z.jpg


    Modeling
    1zew9qr.jpg

    tweaked some proportions and fixed some things, spinning my wheels until i retopo.


    Todo
    - Cape!
    - Weapon details!
    - Basemesh!
    - Retopo'd head (it's a sphere atm) and finished head sculpt.
    - Highpoly.
    - Color concepts?

    Crits appreciated guys!
  • Joseph Silverman
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    Joseph Silverman polycounter lvl 17
    okay concept sux, update.

    y07n.jpg
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