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How to make a sphere in Zbrush that doesnt collapse?

polycounter lvl 15
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JohnnyRaptor polycounter lvl 15
Hey dudes, i dont get it, im sure iv done it before, but now every time i bring in a sphere from max to zb3.1 and try and subdivide, the center-eye vertex collapses/shoots out so some far out location and i got to flatten/smooth for like 10 mins to fix that shit. what am i doing wrong!

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