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noob question - What is a Cube Map?

Saidin311
polycounter lvl 11
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Saidin311 polycounter lvl 11
I'm touching up a couple of folio pieces and one of them is involving some glass. The glass I've got looks like poo and I'd like to add some reflections/ambiance to it.

I've searched the wiki and I've got a little bit of information but I'm still quite unclear as to what exactly a cube map is, how to create one and what I'm supposed to do with it once it's created.

UE3 has some seriously complex materials attached to reflections in general, but I'm more used to just identifying some sort of picture, making the material reflect, press render and be done with it. And is there a simpler way of just adding some subtle shine/reflection/distortion to a material to make it pop in UE3?

In this 'current-gen' world I obviously have to do some more learning. Lots of searches haven't yielded me much information on WHAT it is and HOW it works. Appologies if this information is lost in a thread somewhere.

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