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Need help with clamshell boulders.

polycounter lvl 17
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Tumerboy polycounter lvl 17
Hey guys, I'm working on some rocks, and I'm pretty stuck as to how to approach this.

These rocks are kind of like layerd, clamshelly, striated looking things, and they'll be pretty big.

2675402396_529872aa07_o.jpg

forgive my shitty drawing, hopefully you understand what I'm talking about.

Anyway, I'm not sure how to go about unwrapping/texturing something like this. I'm going to be making a bunch of variations of this type of rock, so they all need to be able to use the same texture/material. This would be easy if each rock had it's own texture space, but I need something that will tile.

My gut reaction was to make 2 tiling textures (or 1 combo one) that has the top/bottom (flat part) mapped to one texture, and the striated side bits mapped to another.

2674583347_57c4d8ffbf_o.jpg

I think this would work alright overall, but the question then becomes how to balance those two textures so I don't get ugly seams all over the place.

Here's some basic texture ref for the type of stone I want on the flat part, and the side:

2675423430_2d6af412bb_o.jpg

Any ideas or help would be great.

Thanks guys

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