Baking AO to Vertex Colors in Max?

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So I was playing with vertex paint in max, and I found that there's a whole panel about illumination, and you can set up radiosity in there and then assign that to the vertex colors. Is there a way to use this to bake some basic AO into the vertex colors?
I guess I'm too dumb to figure it out myself, but if anyone has any tips or tricks with it, let me know.



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