help! The preview material option doesn't seem to work in 3.04 for me, at least not like it did before. Albedo bake doesn't show up at all.
Normals also look off in the preview window, though correct in the bake (they kind of look how they do in maya when set to SRGB instead of raw, it has a weird sheen that makes me nauseous). AO bake also doesn't show up at all unless it's checked to be seen solo on the left window. Did I miss something on how these features work? I thought I could bake, click (P) preview and have it apply, or click the low poly and then click the material and right click apply? Is there something else?