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Sketchbook: Splicer

polycounter lvl 7
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splicer polycounter lvl 7
This will be a collection of works in progress and studies.
One from last year I'm finishing up

Here is a personal work, debating on how to finish it, if I should mock some things up in 3D.



These are some science fiction helmet designs, which I have plans to model in 3D.
This one is modular and intentionally a confusing mess of parts, still tried to have cohesion as well as clarity in the design.

This one is for a space mecha, much larger than the helmet, but suit designed also for space.

 The last one is from a future post apocalyptic setting, because I never tire of that setting.

Each helm, I thought about, how it will be manufactured, this includes each material. Plastics are not created the same as metals, and within those, there are different manufacturings.


Anatomy studies from a good book, Figure Drawing Design and Invention.



Concept I am working on of my main on League of Legends. Is it clear who this character is?



And finally a character from last year I've been working on. Making her in 3D. The axes are finished for her. I think I want to change her armor a bit, little bit skimpy I think, still needs to be light as she is fast moving character.

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