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Answered: Layers in gloss/normal/metallic PSDs disappeared

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toby.rutter polycounter lvl 7
After opening up a Ddo project I had been working on for sometime I found all my layers had disappeared in my gloss, normal and metallic PSDs. All the layers still existed in the albedo PSD and when viewed in the 3Do viewer there would only be the albedo with no normal map detail and only a flat specular value across the entire model. Because of a deadline I had to recreate all of my albedo layers to put information back into the other PSDs. I wanted to bring this to your attention in case this issue wasn't one that you were aware of and to ask if you have any idea what could have caused  this to happen.


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  • Synaesthesia
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    Synaesthesia polycounter
    I'm not sure what would cause it to happen, at least not without having seen the project itself or what you did with it during the work you developed! You could always try deleting the affected maps via the DDO menu, then rebuild them via the same menu. That should bring everything back to normal again. :)
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