Hey everyone! This is my current personal project. It's my D&D character Mary, who's a catgirl barbarian She's gonna be an animated game character.
As of now I've finished the high poly sculpt, here's some pictures:
Feedback would be much appreciated! She's also on artstation: https://www.artstation.com/artwork/Xr91n
Next up is retopo! She's going to have a big ass sword as well.
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Also the face seems a little odd, around the mouth. I understand the shapes that you've put there but cats' mouths don't curve up to a point like that. The divide comes down to the top of the mouth in a straight line, but it's all connected still. *Then* it moves outward at an angle as demonstrated by this cutie: It's super difficult to anthropomorphise a snout like that, but I think it could be improved if you work on the shapes of the upper "lip" area. Also consider the curvature of the snout and how that attaches to the cheeks.
Regarding the mouth, it might be a bit hard to see, but the mouth actually IS like that. Here's a better picture:
This is a mistake I've done in the past though
More images can be found on artstation: https://www.artstation.com/artwork/G5LA1