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Marmoset Toolbag 3 composite rendering question

Hey, is it possible to render something like this yet on Marmoset Toolbag 3?



Also, is there a way to render specularity and luminosity passes on Marmoset? Basically, I'd like to isolate the lights and reflections of a scene and then put them against a pure black background on the renders.

Then, I could make a great compositing on Photoshop.

Thank you.

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