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Dark/Light Magic Elves

polycounter lvl 5
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BlueBow131 polycounter lvl 5

My name is Adam and I am a 17-year-old CGArtist/Animator

For this project, I used a combination of 3D and 2D techniques. the 3D base was sculpted in Zbrush core and rendered in Blender's Cycle Render with a toon shader applied

Then I went in sketched out the shape of the model and added my desired colors in Paintstorm Studio. I realized that the hand anatomy was off so I sketch in an extra finger on the right hand

Then I started adding effects, highlights, and hair

For the lighter variation of the character, I add a low opacity grey layer. When doing this I had to redo the highlights

Instagram: https://www.instagram.com/adam_x_edwards/?hl=en
Artstation: https://www.artstation.com/asvance
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