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citroen c4 cactus

deckseck
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deckseck vertex
Hi people  
I would like you to give  feedback about this project . Although  there is still a lot of work  for finish it

lights set it is good? and the model ?
a lot of thank by the way

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  • garyjpaterson
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    garyjpaterson polycounter lvl 10
    I'm pretty new and limited in terms of my modelling knowledge, having never stepped beyond vehicle modelling for simulators, so perhaps my feedback won't be super relevant to what you are looking to acheive, but I'll try and offer some feedback anyway.

    First issue I see it a lack of continuity between panels in the first renders, and confirmed with the mesh. What I like to do is block out the vehicle shape as a  whole first using turbosmooth or whatever, then only collapsing and adding panels etc once I'm happy with the shape. This helps make sure the topology flows from one panel to the next.

    You can see here how these two panels which should blend perfectly:



    Here is an example of how I would do it (its lower poly though I imagine the same ideas apply), where each panel is a continuation of the next (for example bumper to bonnet to fender to door etc):


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