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Severed Orc Head ( Low-Poly, Hand-Painted)

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Matsmyrvold interpolator

My vision was create something that was gross but still fun and not scary.

I started with a rough Zbrush sculpt to get my base mesh and some shadow information. The Retopology and Baking were done in 3D-Coat. UV`s where done both in 3D-Coat and 3Ds Max.

For the painting base, I used my baked AO map as a guideline before it was later on painted over using both 3D-Coat and Photoshop.

For this prop, is made to act as two separate multi-purpose props so that the spear and head could be used different places.

Unlit Diffuse 
Texture size 512x512 
Head Tris Count: 782 
Spear Tris Count: 364

Marmoset 3D View:  https://www.artstation.com/artwork/qkqVD

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