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[PAID] [FILLED] Animator for rigged arm in Unity

escapevr
polycounter lvl 5
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escapevr polycounter lvl 5
Asset looks like:
https://www.turbosquid.com/3d-models/rigged-zombie-hands-model-1169002
We'll provide a unity package for the model that will be attached to a wall.

Need creepy animations. Please make sure the root of the arm doesn't move (the nub that would attach to the wall, the shoulder). But try to bend at the elbow so the arm doesn't stick out too far.
These are already rigged.  However the finger nails aren't attached properly for some reason. The easy fix is just making the finger nail meshes children of the rigs in Unity. If you decide to modify the FBX for the nails, go ahead and delete the cameras and lights as well. 

Animations:
Creepy finger wiggling (idle pose)
Grab (should transition to and from idle)
Claw/Swipe (should transition to and from idle)
Come here (transition to and from idle)

We need these done ASAP

Please PM me with a quote and timeframe as well as examples of your work.
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