Unreal Engine 4 project that contains desert environment with abandoned locations to explore. This project also have a drive able car to explore the environment faster. I wanted to put my last few years of work into one project using some of my older models and new ones. Tweaking all of the content to work well together. My goal was to create a base that is both optimized and flexible for all sort of projects and that is dynamic enough.
Landscape is using a material that allows to use adaptive tessellation with distance based blending and triplanar mapping. Project also have over 100 model and 188 texture assets. Level is using a fully dynamic lighting that is optimized to give the best possible performance.
Small video showcasing the project: https://www.youtube.com/watch?v=EkAg-Y6RF7Y
I´m planning to add more features into this in the future and here is the list what I have in mind: https://docs.google.com/document/d/1d2KWLXsR04ro2oxJMs0ctCmnZJsmW_4hpVy48DMaiNc/edit?usp=sharing
Here are some of the shots:
More shots can be found here: https://www.artstation.com/artwork/dXoKx
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Great work and very inspirational