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Amaekt
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Amaekt vertex
Hi guys, this is the first time I'll post my work this way!

I'm currently a student, so I'm always trying to improve myself, and here I'm slowly learning Quixel to make realistic textures ('cause cartoon is my life, but I want to experiment all the styles I can!).

For this little scene, I'm starting from a concept made by Sergei Ryzhov:


Pretty much stylized, but I decided to make it more realistic!

For now, I modeled everything I want to put in my scene, UVs unwrapped too.

(Here's a screen took from Maya)


And now, I'm texturing everything I can, and slooooowly!
I'm not that good for now with Quixel Ddo as realistic textures, but I'll try to improve myself step by step, prop by prop.



I'll keep working on it for a while, so I'll update here as soon as possible :)
Advises, comments are welcome so I can improve my work!
Thank you in advance (and sorry for my poor english)!
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