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Need help with setting up material as mask for texture.

ErikRosenborg
polycounter lvl 8
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ErikRosenborg polycounter lvl 8
Hello! I want to preface by saying I would have looked through the threads for this if I knew what it would be called.
What I am trying to do is basically having the texture being a static image directed towards the camera, and the particles with the material being the "screen" for it, so as the particles move, they show only what would correspond with that particular part of the texture, rather than having a texture itself.

The material would basically act as a mask for the texture, only showing where the material is applied, if I'm thinking of this the right way.

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