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Need Help! extruding problems! Autodesk maya

mboyaaa
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mboyaaa null
hello  peeps! i need help on how these things will not extrude from the inside?

basically i made a scallop shape from cv curve tool then i used bevel tool to and set polygons and quads as output. then i select the faces as in the picture and i extrude it outwards the shape it always made a funky look on the inside when there are sharp edges. i always end up cleaning it moving the vertex inside the polygon then sending the shape to ZBRUSH then dynamesh it. is there any other way that when the shape is sharp it will not extrude inwards? thanks in advanced!


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