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Substance Painter - Crunch Berries?!

CptnSpeed
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Help me figure out a GREAT way to make Crunch Berries!

Needs to look like THIS!




Here is the Current WIP



Please send some advice! I am new to Substance Painter! 

Replies

  • aclund3
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    aclund3 polycounter lvl 6
    Initial thoughts:
    1) You could probably stand to add some more color saturation with an HSL filter
    2) I might try adding an AO channel and putting the baked AO map back into a fill layer (so you can control it) to get a better shadow in the 'deep' cavity areas of the kernel. 
  • mvdrocco
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    mvdrocco vertex
    I think I see some white pops here and there on the kernels, which you don't seem to have. 
    Maybe push the brightness on some speckles at the surface, using a restricted noise mask?
    Also, your model looks a bit even, you might want to push the normal map to get a crunchier volume (thinking of those deeper craters here and there). 
    I agree with aclund3 on the AO map. 
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