i wanted to add some height/normal information by stamping it onto my model. normally it works quite well and i know how to do it. But this time I got a little problem. I found a picute in the internet i need for my model and it's not square - its a lettering. i made the letters white to use it as height stamp or alpha and i also tested out making a normal mal out of this text using ndo.
My problem is that the imported normal or alpha/height texure is only useable as a fully square - so its squashed. How can i import normals or textures and get the same side factor i got in photoshop ?
Hope you can help. Cheers
P.s. I used ".tga" and ".png"