Home Full time/Part time work

Senior Level Designer @ Techland

polycounter lvl 3
Offline / Send Message
Pinned
Techland1 polycounter lvl 3
Techland, founded 1991,is the largest game developer in Poland. Our games, including Dying Light and series Dead Island and Call of Juarez, have been published globally and won millions of fans. Theinternational success of Dead Island (more than 9 million copies sold) reinforced our position as creators of top-tier entertainment.

We are looking for: Senior Level Designer

The main task in this position is to create attractive gameplay and engaging story for the player's experience, through:
  • designing, building locations, scripting, iteratig and optimizing levels / quests
  • co-creating and then forging assumptions and the project vision into a playable environment in which the player moves around 
  • close co-operation with a group of specialists from different fields - art, programming, design, audio, animation, etc.

Our requirements:

  • you have experience in creating games (at least 3 years of experience or one published AAA project)
  • you can design and create a game environment that is engaging and understandable to the player, will provide a diverse playthrough and will be attractive and aesthetically believable,
  • you feel comfortable in any editor, regardless of it being Unity, Unreal, RedKit, Cryengine, RoadHog, or Techland's proprietary DevTools.
  • you perfectly understand how to solve a problem when you hear that "through the indirect leading of the player, we have to make them end up in point X",
  • you want to see the effects of your work to come to life in the game world and make Level Artists grind their teeth,
  • you have a sense of what will play well and what will be frustrating,
  • you want to develop our technology and engine in terms of Level Design (yes, yes, we're constantly working on it),
  • you're creative, you like to work with people and are able to lead to a common goal,
  • you like to share your knowledge, exchange experiences and think out of the box.

Why Techland?

  • We are a team of gifted and experienced specialists who love to share their knowledge. This is why we are building the Techland Know-How Database, so no experience – good or bad – is lost. 
  • We always pursue bold and innovative IT projects. For all our games we use only the latest technologies – or we create our own. Currently, we are working on a latest version of our proprietary game engine.
  • For us, game development means something more than work. It’s a passion, a way of life, and – to be honest - just great fun. We take great care to create our unique work environment: we encourage casual communication, support constant learning from each other, and promote creative solutions to problems and roadblocks. Last but not least, we regularly organize bonding events and parties. 
  • Techland is among the Top 10 most attractive IT employers in Poland universumglobal.com/rankings/p…
  • We offer a comprehensive benefits package: – learn more at techlandjobs.com.
Sign In or Register to comment.